From : http://forums.odforce.net/index.php?/topic/15659-move-geometry-along-a-point-normal/
peak SOP is your friend. It transforms the point along the point N, or you can use a point SOP and do a $TX + ($NX * 0.1), $TY + ($NY * 0.1), $TZ + ($NZ * 0.1) in the position paramter. The 0.1 value is the amount you want to move it along the normal. That expression is doing what the peak SOP does.
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